Shattered Moon VR
Tools used during project: SketchUp, Unreal Engine 4, Audacity, Photoshop, Illustrator, Google Word, Google Forms, Repository (GitHub and GitKraken)
Shattered Moon VR is a Wave Based Shooter in where you are defending the city of Hefest from the Gore, the evil Creations of Temyava. The Project started going into planning early May of 2018, and was presented at Capstone Presentations Spring of 2019. I served as the Project Lead, Lead Designer, and 3d modeler using SketchUp. I also edited most of the audio into the game, and made all the graphic designs, shirts, and banner for the project.